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Defensive Layout
Are you a player that wants to concentrate on defense, to earn trophies trophies without attacking, and to devastate players that attack your town? Then this is the post for you!
I personally am a defensive player, that means I hardly every attack other players and still gain trophies by defeating enemies when they attack my town. This is good for someone that does not want to spend loads of time waiting(like when training troops) and wants to check up on the game regularly, but not spend a whole load of time on it.
The following pictures show defensive layouts that also have a little offensive items as well. A purely defensive layout would not have Army Camps, Spell Factory, Laboratory or Barracks. Being purely defensive will help keep your level as low as possible.
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| As you can see in this layout, the Gold Storage and as many as the Gold Mines as possible (with the amount of wall given and still protecting all the defensive weapons) are protected behind walls. This is a good layout when you have more walls available. If you want a better look, click on the image. |
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Here is a pretty good Defensive layout. As you can see the Town Hall is very well protected. The Builder's Huts are also in the very corners of the map. In this picture the Gold Storage and Gold Mines are not protected because at this point in time I felt that with the amount of walls given, protecting the
defensive weapons was a higher priority. If you want a better look, click on the image.
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How to do this? If you haven't checked out the Basic Layout Building guide, go check it out as it will help get you going with a good foundation. From there you can customize the layout to fit your style of play: defensive, offensive or a little of both.
Intro: As a defensive player it is good to know how important each item is. I will list the items from most important to least: 1.Town Hall(this should be the most important for every type of player), 2.Defensive Weapons, 3.Walls, 4.Other Buildings. This is important for knowing what to upgrade and where to place buildings.
First-Gold Mines:You want to upgrade the gold mines as much as possible. This will allow you to upgrade your defensive weapons and walls much faster later.
Second-Walls: Make sure you have walls around your Town Hall, defensive weapons, and gold storage's. You want to make the enemy go through 2 or more layers of walls to get to your town hall. When I talk about walls from now on in this post, Wall 1 is the wall the farthest out and Wall 2 is the wall surrounding the town hall.
Third-Weapons: Weapons are obviously very important to a defensive player. You can place the weapons behind Wall 2 with the town hall, or between Wall 1 and Wall 2. If you have wizard towers, you will want them to mainly protect the town hall, as they have a short range and are a powerful force(can damage ground and flying enemies).
Fourth-Buildings: The placement of buildings (elixir collectors, barracks, elixir storage, army camps, builder's hut, and gold mines) is very important.
a-You want your builders huts in different corners of the map. Doing this will force the enemy to move far distances to destroy the huts and use up the enemies precious time. This can be the difference between the enemy obtaining 2-3 stars.
b- You want to place your army camps on the very outside of the village(the army camps should NOT be protected by any walls). As a defensive player the army camp is very unimportant, as it will not matter if it is destroyed. You will almost never have troops in the camps(as an offensive player, the army camps are very important because if they are destroyed all troops located in the camps will die). The army camp will act as another layer for the enemy to go through to get to the more important buildings and town hall.
c- The other buildings can be placed outside of Wall 1 and be protected by the defensive weapons that are placed on the the other side(closer to the town hall). The buildings can also be placed in between Wall 1 and Wall 2.
d- When you are a lower level player and the amount of walls available is an issue, protect your defensive weapons first. Once you have access to more walls make sure to protect your Gold Storage and Gold Mines as well.
Fifth- Upgrading: You want to focus on upgrading gold mines, gold storage, defense weapons, walls and the town hall. Do not bother upgrading the other things. Always have all your gold mines upgraded to level 10. Once you have upgraded the defense weapons as high as they can go for the town hall level, start saving gold to upgrade the town hall. Upgrade the wall and gold storage when you have "in between gold"(small amounts of gold right before your shield ends that will probably be stolen if you don't use it). You always want to have your whole wall as high a level as your Town Hall will allow before you upgrade the Town Hall. Only upgrade the Elixir buildings when you NEED it. It is good to keep the Elixir Collectors buildings at a max level of 6-7. You only need to have one Elixir Storage, and it should be at level 10.
I want to stress again the importance of having your walls as high a level as your Town Hall will allow them to go. Having high level walls will take more time to break down, therefore the opposing army will be stuck outside for a longer period, allowing your defensive weapons to have more time to mow them down!
Extra Tips:
1. Try and keep you level as low as possible, but with high level defenses. This is important because you will have an edge against same level, lower level, and slightly higher level attacking players.
2. Stars in multiplayer:
50% of town destroyed = 1 star
Town hall destroyed = 1 star (also if the town hall is the first building that you destroy)
100% = 1 star
The order doesn't matter in obtaining stars
Now you are on your way to becoming an impenetrable fortress!!
For higher level layout check out the Clash of Clans Advanced Building/Layout Strategy- Hidden Tesla
http://gamerboost.blogspot.com/2012/10/clash-of-clans-building-strategy-hidden.html
If you want to check out the Offensive Layout-
http://gamerboost.blogspot.com/2012/10/clash-of-clans-building-strategy_29.html
Want to be involved in creating a mobile phone MMORPG? Check out my other blog here